You'll also uncover new parts as you swim about, and can then attach them to your organism. If you're an herbivore, you seek out the green algae if you're a carnivore, you need meat, which means waiting for a fish fight to break out and gobbling up the remains, or starting the fight yourself. From here, you maneuver your cell about the screen using the keyboard or mouse, avoiding creatures that are looking to you for their next meal while grabbing a bite or two yourself. You choose the path of a carnivore or an herbivore at the outset, which determines what sort of food bits you can munch on. The accompanying game play is similarly minimal, and if you've played Flow for the PlayStation 3 or PSP, you will have a good idea of how it works. The creation tools at this stage are simple, limited to a 2D cell and a few odds and ends, like flagella and spikes.
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